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AppleEntertainmentiPhoneMobileTech

Apple built a high-speed racing camera with iPhone guts for F1 film

To meet the demands of filming real F1 cars, Apple built a bespoke onboard camera powered by an iPhone 15 Pro sensor and A-series chip.

By
Shubham Sawarkar
Shubham Sawarkar's avatar
ByShubham Sawarkar
Editor-in-Chief
I’m a tech enthusiast who loves exploring gadgets, trends, and innovations. With certifications in CISCO Routing & Switching and Windows Server Administration, I bring a sharp...
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Jun 22, 2025, 9:39 AM EDT
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Apple custom iPhone camera for F1: The Movie.
Photo by Julian Chokkattu for WIRED
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Apple’s foray into filmmaking is making headlines again with its latest technical feat: a bespoke camera module engineered from iPhone components to capture authentic, high-speed footage from real Formula 1 cars for “F1: The Movie.” This innovation marries Apple’s hardware prowess with Hollywood’s demand for cinematic excellence, reflecting broader trends in on-set technology and smartphone cinematography.

Producers of “F1: The Movie,” including Lewis Hamilton as co-producer and Brad Pitt starring as a fictional racer, insisted on capturing real driver-perspective footage from actual Grand Prix events to convey the visceral thrill of Formula 1 racing. Traditional broadcast cameras embedded in F1 cars deliver footage optimized for live television, using lower resolutions and specific codecs ill-suited for the visual demands of feature-film color grading and dynamic range. The filmmakers faced a dilemma: mount conventional cinema cameras? Impossible due to the precise aerodynamic, weight, and safety constraints of F1 car design. Use broadcast cameras? Footage would look “off” next to the rest of the film. The solution: design a camera module with the “brain” and sensor of an iPhone, but packaged to mimic official broadcast hardware.

Apple’s hardware team set out to replace the standard F1 broadcast camera module with a form factor that matches the official unit’s dimensions and weight, ensuring no impact on a car’s performance or FIA compliance. Internally, the module houses key iPhone components—a 48-megapixel sensor (likely sourced from the iPhone 15 Pro) and an A-series chip (believed to be the A17 Pro). It also includes an iPhone battery and a physical neutral density (ND) filter integrated into the lens assembly to manage variable lighting conditions typical of daytime races. To withstand the brutal environment—extreme shock, vibrations, and heat—the unit underwent rigorous testing, surpassing standard durability specifications for broadcast equipment.

  • Apple custom iPhone camera for F1: The Movie.
  • Apple custom iPhone camera for F1: The Movie.
  • Apple custom iPhone camera for F1: The Movie.
  • Apple custom iPhone camera for F1: The Movie.

Running a trimmed-down version of iOS with bespoke firmware, the module captures footage in Apple’s ProRes Log (lossless) format, yielding flat images optimized for post-production color grading and matching with the rest of the film’s footage. Interestingly, this project spurred features later introduced in the iPhone 15 Pro: Log encoding and support for the Academy Color Encoding System (ACES) workflow, illustrating how pro-level demands can feed back into consumer devices. Without onboard radios allowed by F1 regulations, Apple built an iPad app that connects via USB-C to configure settings—ISO, shutter angle, frame rate, white balance—and to start/stop recording on the fly. Footage is stored locally on the module and later extracted for editing, ensuring reliability even without wireless links.

Filming took place during real Grand Prix events (e.g., British, Abu Dhabi, Mexico City races), with Brad Pitt and Damson Idris driving professional race cars under guidance from F1 teams and Lewis Hamilton’s input on authenticity. Apple CEO Tim Cook highlighted how the project “put the whole of the company behind a movie,” designing hardware to “capture the incredible driving experience” and immerse viewers in what it feels like to race at 200 mph. Joseph Kosinski’s direction aimed to blend blockbuster thrills with genuine motorsport rigor, facilitated by this custom camera. Matching the module’s weight exactly to broadcast units ensured teams could fit it without altering car balance or safety computations.

“F1: The Movie” joins a growing list of productions leveraging smartphones or smartphone-derived tech for professional shoots. From indie hits like Sean Baker’s Tangerine to Danny Boyle’s “28 Years Later,” the iPhone’s imaging capabilities—especially modern ProRes support, log formats, and ACES workflows—are empowering filmmakers to explore new methods. Apple’s involvement at the hardware-design level signals how seriously major studios can take smartphone-based solutions when suitably adapted. Yet, as critics note, “shot on iPhone” often belies significant on-set rigging—custom lenses, stabilization rigs, lighting control—that elevate smartphone footage far beyond casual use. The bespoke F1 camera underscores that while consumer devices hold promise, high-end filmmaking still demands tailored engineering for extreme contexts.

The development cycle for this module reportedly informed features in the iPhone 15 Pro line, demonstrating Apple’s iterative approach: pro use-cases identify gaps (e.g., Log encoding, ACES support), Apple implements them for professional needs, then rolls them out to all users. This benefits mobile videographers, content creators, and hobbyists seeking higher-fidelity capture. As smartphone videography becomes more versatile, we may see further industry adoption of compact, high-performance modules in other sports or action contexts, provided regulatory and design constraints are addressed similarly.

Building a camera that can survive F1 conditions isn’t trivial. Engineers had to ensure the sensor and processor maintain stable performance under sustained high G-forces, rapid temperature fluctuations, and constant vibration—conditions far beyond typical consumer usage. Power management was critical: the iPhone battery needed to last long enough without overheating or adding bulk. The ND filter choice had to balance exposure control against optical clarity at extreme speeds. Firmware optimization needed to minimize processing latency and handle ProRes encoding in real time. The success of this project suggests Apple’s R&D facilities can pivot quickly from consumer electronics to specialized cinema gear when given clear objectives.

For moviegoers, the visible payoff is immersive, high-resolution POV shots that convey the raw intensity of F1 racing more convincingly than simulated or composite footage. For tech enthusiasts, it’s a case study in cross-domain innovation: applying smartphone imaging to solve niche professional challenges and then feeding improvements back into mainstream products. For filmmakers, it hints at the expanding toolkit for capturing action: with the right investment, even extreme environments can be served by compact modules. And for Apple, it reinforces its brand narrative: hardware, software, and services integrated to push creative boundaries.

While “F1: The Movie” debuts internationally June 25 (June 27 in U.S. theaters and IMAX), the ripple effects of this camera project may surface in future Apple hardware announcements or third-party accessories. Could we see modular add-ons for iPhones tailored to sports cinematography? Might other studios collaborate on bespoke rigs built around mobile sensors? As Apple deepens its ties with filmmakers through Originals, expect further experiments where the line between consumer and professional imaging blurs. However, budgets and safety regulations will always dictate how widely such tech can be applied.

Apple’s custom F1 camera exemplifies an unusual convergence of consumer technology and Hollywood filmmaking: an iPhone’s “heart” repackaged to fit the strict confines of a Formula 1 car, delivering cinema-grade footage under extreme conditions. This project not only serves “F1: The Movie” but also drives enhancements in the iPhone ecosystem, showcasing a virtuous feedback loop between pro and consumer uses. As smartphone cameras become ever more capable, and as manufacturers explore bespoke hardware for creative projects, the boundaries of what can be shot—and how—continue to expand.

Source: WIRED
Photos by Julian Chokkattu for WIRED


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