VSCO, known formally as Visual Supply Co., is making waves again—this time by moving into the realm of camera software itself. After more than a decade relying on post-capture editing and its social network to engage creators, the company is unveiling Capture, a standalone iPhone camera app that applies VSCO’s signature film-style presets at the moment of shooting, rather than afterward. This shift reflects broader trends in mobile photography, where users increasingly seek to “get it right” in-camera, reducing reliance on extensive editing later.
VSCO’s journey began with selling film-emulation filters for desktop tools like Adobe Lightroom and Photoshop, earning a reputation among photographers who craved nostalgic or cinematic looks. In 2012, the company launched its mobile app combining editing tools and a minimalist social platform; today, that app boasts over 300 million registered users. However, for much of its history, VSCO remained focused on post-processing: users would capture images with their iPhone’s native camera or another app, then import them into VSCO to apply presets and adjustments. Capture marks VSCO’s first standalone product release since DSCO (an animated GIF tool) in 2015 and represents a strategic pivot to influence aesthetic decisions earlier in the creative pipeline.
VSCO isn’t alone in this space. Over the past few years, third-party camera apps have proliferated, catering to users who feel that native smartphone pipelines—while powerful—sometimes produce overly processed or homogenized results. In August 2024, Halide introduced “Process Zero” mode to capture minimally processed shots without computational overreach. In early June 2025, Adobe Labs debuted Project Indigo for iPhone, aiming for natural-looking images akin to those from removable-lens cameras. These moves underscore a desire among enthusiasts to reclaim more creative control at capture time, rather than relying on complex editing afterward. Even handset makers have responded: Apple’s Photographic Styles (recently upgraded) and Samsung’s analogous features give users more say over the look of their images before or during capture, though still within the native camera frameworks.
According to CEO Eric Wittman, photographers are “moving away from using overly complicated editing software and … using apps that make it easier to get that right moment with a desired aesthetic right at the point of capture.” Capture embodies this philosophy by letting users bake in a film-like look instantly, rather than layering it on afterward. This can streamline workflows for creators who share rapidly on platforms like Instagram or VSCO’s own community. It also helps reduce decision fatigue: instead of shooting neutrally and then sifting through editing options, one chooses a preset in advance and composes around that look, fostering a more intentional shooting practice.
Capture will offer two primary shooting modes:
- Automatic mode: quick point-and-shoot with selected preset applied, ideal for users who want consistent aesthetics without fiddling.
- Manual mode: adjustment of parameters such as shutter speed, exposure compensation, and “effects” like bloom (softening light for a dreamlike feel) and halation (lending a vintage glow). These creative controls echo VSCO’s heritage of film emulation while giving more direct manipulation at capture time.
Users can choose from 50 VSCO presets at launch, covering a range of film-inspired looks that have long been popular in the main VSCO editing app. Once captured, photos can either be exported directly to the camera roll or sent into the main VSCO app for further tweaking, where a broader suite of editing tools awaits. Notably, while VSCO’s flagship service includes some AI-powered tools, Capture at launch will not incorporate any AI-driven features—leaning instead on established presets and manual controls.
Capture debuts first on iOS, reflecting that the majority of VSCO’s user base favors Apple’s mobile ecosystem. The company has not committed to an Android version at this stage. According to Bloomberg reporting, VSCO is rolling out the app this week in test markets including Ireland, Australia, and New Zealand, with a broader U.S. launch slated for later in the summer of 2025. These staged rollouts allow VSCO to gather early feedback, address localization or performance issues, and build anticipation among U.S. users.
From a business perspective, Capture is free to use but requires a VSCO account, creating a funnel into the broader VSCO ecosystem. Once users shoot with Capture, they may be inclined to explore VSCO’s Pro membership, which more than 230,000 users currently subscribe to for advanced tools, portfolios via VSCO Hub, and the ability to set up showcase websites. By embedding VSCO’s aesthetic at capture time, the company deepens its brand engagement and positions itself as an end-to-end photography platform: from capture to edit to share and showcase.
The third-party camera app market is crowded. Halide, Adobe’s Project Indigo, and others have staked claims in the “natural look” and manual-control niches. VSCO differentiates by leveraging its well-known presets library and community brand: many creators already trust VSCO’s filmic looks from years of post-processing. However, competing apps may offer RAW capture, computational photography features, or niche capabilities (e.g., astrophotography aids, advanced histograms). Native camera apps continue to improve as well, with Apple and Android OEMs introducing more granular control and style options.
Success for Capture depends on delivering a smooth, intuitive interface that feels responsive and reliable in everyday use—too heavy an app may deter casual shooters, while too simplistic an offering could disappoint power users. VSCO’s challenge is balancing ease of use (so that users aren’t overwhelmed) with depth (to satisfy enthusiasts).
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