Buckle up, Night City—you’re about to hit the pavements of an Apple-powered Mac. After teasing us with an early‑2025 launch window, CD Projekt Red has confirmed that Cyberpunk 2077: Ultimate Edition will officially land on macOS this Thursday, July 17, 2025. Players can pick it up on the Mac App Store, Steam, Epic Games Store, and GOG [.com]—marking the first time the game is truly native on Apple silicon hardware.
While macOS fans have wrestled with compatibility layers and unofficial workarounds, this release is 100 percent native. CD Projekt Red has fine‑tuned Cyberpunk 2077 across the entire Apple silicon lineup—from the debut M1 Macs through the powerhouse M4 family. That means everything from your beloved (but base‑model) M1 MacBook Air to the new M4‑Max Mac Studio will be supported…provided you’ve got the juice under the hood.
There’s one hitch, though: only Macs with at least 16GB of unified memory can run the game. If you’re still rocking an 8GB M1 or M2 Mac, you’ll need to upgrade your hardware or stick to watching cyber‑thrillers on Netflix for now.
To make the most of each chip, CD Projekt Red is rolling out “For This Mac” graphics presets, which automatically tune settings for your specific model. On higher‑end silicon—think M4 Pro and M4 Max—you can crank up path tracing, the film‑quality full ray‑tracing mode that boosts lighting realism and shadow detail. Plus, AMD’s FSR upscaling and frame generation will help keep your framerate smooth even with these heavy features switched on.
Apple’s MetalFX upscaling is also in the mix, and the game supports Apple’s own Magic Mouse and Trackpad alongside traditional controllers. If you’re running an Apple XDR display—or any HDR‑capable screen—you’ll get full HDR support straight out of the box. And for a dash of immersion, spatial audio with head‑tracking on AirPods is baked into the experience.
Technically, Mac users could already wrestle Cyberpunk 2077 onto their machines using Apple’s porting tech, similar to Proton on Linux. But this native release leverages Metal’s Tile‑Based Deferred Rendering (TBDR) architecture, promising better performance and battery life—especially on MacBooks.
Timing couldn’t be better: the Mac launch coincides with Patch 2.3, which drops new vehicles and snazzy photo‑mode add‑ons. The Ultimate Edition bundles the base game, the Phantom Liberty expansion (starring Idris Elba), and all major updates to date. Plus, cross‑progression means your saves travel with you across PC, console, and now Mac.
This is a milestone for Apple silicon gaming—a high‑profile AAA title embracing Mac as a first‑class citizen. While CD Projekt Red hasn’t published detailed performance benchmarks per model, early adopters will soon test whether the M1, M2, and M4 lines can truly light up Night City. Come July 17th, Mac gamers will finally get to wander the neon streets of Cyberpunk 2077 without a workaround in sight.
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