Apple’s latest iOS 26.1 developer beta quietly gives you back a little control over one of its boldest visual experiments: Liquid Glass. A new setting tucked into Settings > Display & Brightness > Liquid Glass lets you switch between the ultra-transparent “Clear” look that shipped with iOS 26 and a more opaque, higher-contrast “Tinted” mode — basically, you can make the system feel more frosted and less like you’re looking through a lens. The same option has landed in the iPadOS and macOS 26.1 developer builds, too.
Liquid Glass was one of the headline grabs from Apple’s WWDC earlier this year: a sweeping redesign that treats many interface parts — controls, sheets, the dock, even app icons — as translucent materials that reflect and refract what’s beneath them. The effect was meant to make things feel lighter and more tactile; the OS was sculpted from panes of animated glass rather than flat color blocks. Apple framed it as its “broadest design update ever.”
But when a design that plays with real-time blur, depth and refracted background imagery becomes the OS default, what’s stylish in demo footage can be messy in daily life. Within weeks of the public beta, users, designers and accessibility experts started flagging real problems: places where text loses contrast, notifications sit on top of visually busy wallpapers, or the layered blur makes reading small UI labels harder than it should be. Some accessibility audits even found contrast ratios well below recommended minimums in edge cases. In short, Liquid Glass looked gorgeous in marketing materials but introduced legibility headaches for some people.
The new “Clear vs Tinted” switch is Apple’s most visible acknowledgment that the balance between aesthetics and utility needs tweaking. According to the beta notes and hands-on reports, Tinted increases opacity behind UI surfaces and lifts contrast so text and buttons read more reliably; Clear keeps the full Liquid Glass transparency. It’s a binary choice for now, not a slider — so you don’t get fine-grained control, but you do get a sensible, system-level fallback that should help users who were struggling with readability.
There’s also an important secondary tweak in iOS 26.1: a new toggle to stop the lock screen camera from being swiped open. It lives under Settings > Camera > Lock Screen Swipe to Open Camera and can prevent someone who can reach your phone from snapping photos without unlocking it. That change — seemingly small — is framed as a privacy tweak that complements the Liquid Glass adjustment by reducing accidental or unwanted interactions from the lock screen.
If you’re on the developer beta and tired of chasing wallpapers or fiddling with accessibility flags, the new setting is the fastest fix Apple has offered so far. For people who like the transparent look, nothing changes — Clear remains available. For those who need clarity over fashion, Tinted should make menus, sheets and controls feel steadier and easier to read.
For the broader timeline: this arrived in the iOS 26.1 developer beta released in mid-October, and similar options are present in the companion iPadOS and macOS developer builds. Whether Apple keeps the choice binary, expands it to a slider, or exposes per-app Liquid Glass preferences later is still open — but the appearance of a native toggle is a clear sign Apple heard the complaints and wants to give people agency.
Liquid Glass remains one of the most ambitious visual bets Apple has made in years: elegant in demo, sometimes finicky in practice. The new iOS 26.1 toggle doesn’t resolve every complaint — it’s not a cure-all for every contrast or motion issue — but it’s a practical, user-facing acknowledgment that accessibility and legibility matter as much as aesthetics. For now, Apple’s answer is to give people a choice: keep the look that wowed WWDC, or tone it down so your text stops fighting with your wallpaper.
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