Setapp Mobile, one of the most interesting experiments in alternative iOS app stores, is shutting down on February 16th — and when it goes, users lose access to all the apps they were getting through it. For a project that was born out of the EU’s big push to crack open Apple’s walled garden, its early exit says a lot about how rough the reality of third‑party app stores on iOS really is.
Setapp Mobile was MacPaw’s attempt to bring the Netflix‑style subscription it already runs on the Mac to iPhones and iPads in the European Union. Instead of paying for individual apps, users paid a flat monthly fee to unlock a curated catalog of indie tools, utilities, and productivity apps that would otherwise be scattered across the App Store or not available on iOS at all. It launched in open beta in September 2024 as one of the first real-world tests of what the EU’s Digital Markets Act (DMA) could enable once Apple was forced to allow third‑party marketplaces on iOS.
On paper, the timing looked ideal: the DMA finally gave companies like MacPaw a legal route onto the iPhone homescreen without going through Apple’s App Store, its rules, or its commission structure. In practice, that freedom came loaded with new costs and “still‑evolving and complex business terms” from Apple that MacPaw now openly blames for making the whole experiment unsustainable within its current business model. Apple’s EU‑only marketplace rules introduced things like the Core Technology Fee — a per‑install charge that hits alternative app stores once they reach scale — which critics say effectively neutralizes the DMA’s attempt to boost competition by making it too expensive to compete.
MacPaw’s own explanation is blunt: Setapp Mobile will “sunset” on February 16, 2026, and all of its apps will be removed from the platform that day. The company is warning customers to move fast — if you’ve been using apps via Setapp Mobile, you need to transfer your data before shutdown, because it “will no longer be accessible after the sunset.” This isn’t like losing a subscription on the App Store and still being able to open the app; in this model, when the marketplace goes dark, so does your entire app collection.
For users, that creates exactly the kind of trust problem alternative app stores were trying to avoid. If you took a chance on Setapp Mobile, you now have to scramble to figure out which apps were core to your workflow, whether they exist on Apple’s App Store, and if so, whether you’re willing to pay for them all over again. For developers who bet on Setapp Mobile’s curated model instead of going it alone on iOS, it’s another reminder that building on top of Apple’s changing EU rules comes with a lot of platform risk that is completely outside their control.
MacPaw, for its part, is trying to frame the shutdown as the end of a bold experiment rather than a full retreat. CEO Oleksandr Kosovan described Setapp Mobile as “a bold, breakthrough project” that gave EU users real access to an alternative app ecosystem where both developers and users could, at least in theory, thrive. But he also made it clear that, given the commercial conditions Apple has created, continuing to invest in the store no longer makes financial sense, so the company is shifting energy to other bets like Eney, its “local‑first” AI assistant for macOS, and new features for its long‑running Setapp desktop subscription.
The timing is awkward because Setapp Mobile is disappearing just as a handful of other alternative marketplaces are finally starting to look viable. AltStore PAL, for example, now runs free in the EU thanks to an Epic Games “MegaGrant” that covers Apple’s Core Technology Fee, letting it distribute apps like the Delta emulator and clipboard utilities without charging users a subscription up front. Epic itself is rolling out the Epic Games Store on iOS in Europe as a high‑profile challenger focused on games, backed by years of public fights with Apple over app store control and fees.
Those examples show that third‑party stores can exist, but only under unusual conditions: big funding, aggressive legal pressure on Apple, or a business that isn’t reliant on a neat, subscription‑style bundle. Setapp Mobile’s pitch — a curated, indie‑friendly marketplace with predictable revenue for developers — was compelling, but it had to survive in an environment where Apple still controls the platform, the distribution rules, and the economics behind the scenes. With costs shifting and terms “still evolving,” MacPaw simply doesn’t have the leverage of a company like Epic to fight back or buy time.
Zoom out, and the shutdown reads like a reality check for the DMA era. The law did force Apple to allow sideloading and alternative app stores in the EU, but the way those changes have been implemented means users still have to jump through extra hoops to install anything that isn’t from the App Store, and the financial model for challengers is fragile at best. If one of the most polished, consumer‑friendly attempts at an iOS app marketplace can’t make the numbers work after just over a year of being live, it raises hard questions about whether the DMA’s version of “openness” is enough to actually change how people get apps on their iPhones.
For everyday iPhone users in the EU, though, the immediate takeaway is simple: if you relied on Setapp Mobile for apps, this is the moment to plan an exit. Check which apps you installed through Setapp, see if they’re available on the official App Store or directly from developers, export whatever data you can, and accept that some of the convenience of that all‑you‑can‑use subscription is about to disappear. For everyone else watching from the sidelines, Setapp Mobile’s shutdown is a reminder that cracking open Apple’s ecosystem on paper is one thing; building a sustainable business on top of that narrow opening is something else entirely.
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