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EntertainmentGamingPlayStationSonyTech

PS5 update adds Power Saver mode and DualSense multi-device pairing

Power Saver mode on PS5 suggests Sony is gearing up for portable console.

By
Shubham Sawarkar
Shubham Sawarkar's avatar
ByShubham Sawarkar
Editor-in-Chief
Shubham Sawarkar is a technology journalist at GadgetBond, covering Apple, AI, consumer technology, software, gadgets, and product launches. His work explores emerging technologies, industry developments, product...
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Jul 25, 2025, 7:12 AM EDT
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The image features a PS5 Pro console lying horizontally next to its DualSense wireless controller. The console has a distinctive black and white design with blue accent lighting, and the controller matches with a two-tone color scheme. Both items are set against a clean, white background which highlights their sleek, modern design. There is also small text at the bottom of the image indicating copyright information for Sony Interactive Entertainment Inc.
Image: PlayStation / Sony Interactive Entertainment (SIE)
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When Sony quietly slipped details about a new Power Saver mode into its latest PS5 system update beta announcement, die‑hard PlayStation fans may have been expecting more controller tweaks or UI polish. Instead, they got something altogether more intriguing: the promise of reduced power consumption, at the cost of dialing back game performance—an eco‑friendly feature that could prove the perfect companion for any future portable PlayStation device.

As part of its broader “Road to Zero” environmental initiative—an ambitious plan to reach net‑zero greenhouse gas emissions by 2040—Sony has long spoken about sustainability in its hardware design and packaging. Now, it’s taking that commitment directly to gameplay. Power Saver mode, which won’t be active in the current beta but is slated for a forthcoming public release, dynamically scales back supported PS5 games’ performance profiles, trimming power draw in real time. In practice, that could mean lower frame rates, reduced graphical fidelity, or disabled high‑intensity features like ray tracing when the mode is engaged.

Shuzo Kikuchi, Sony Interactive Entertainment’s vice president of product management, explained the trade‑off succinctly:

Supported PS5 games will scale back performance and will allow your PS5 to reduce its power consumption when the feature is enabled optionally by gamers.

While exact figures on wattage savings haven’t been shared, early speculation suggests reductions of 10–20% per session, depending on the title and the intensity of scenes rendered. And though the feature won’t support VR experiences—Sony specifically notes that PlayStation VR2 performance requirements are too high for Power Saver’s throttling—it could still deliver noticeable energy savings during long play sessions of less graphically demanding games.

Power Saver mode doesn’t just check an environmental box; it also feels like a deliberate nod toward a rumored PlayStation handheld in Sony’s pipeline. By encouraging developers to build in scalable performance tiers, Sony is effectively laying the groundwork for a lower‑power PS5 experience that could one day run on battery power. It’s the same multi‑mode philosophy Microsoft has championed with its Xbox Series S, where titles ship with performance presets to suit both high‑end and budget hardware configurations.

Imagine, for instance, handing a developer toolkit to studios that includes presets for “Power Saver,” “Balanced,” and “Performance” modes. On a future PlayStation handheld, Power Saver would preserve battery life by rendering at modest settings, while on a home console it would simply reduce your electricity bill. This dual‑use approach could significantly speed up Sony’s ability to bring PS5‑quality games to a truly portable form factor—no small feat in an era when mobile gaming demands both power efficiency and high visual fidelity.

But the beta’s headline wasn’t just about power. Sony also unveiled a new capability for the DualSense and DualSense Edge controllers: you’ll soon be able to pair a single controller with up to four devices simultaneously, then switch between them with a quick button combo. Press the PS button plus Triangle, Circle, Cross, or Square to jump between your PS5, PC, Mac, or mobile device—no unpairing or re‑pairing required.

Shuzo Kikuchi highlighted this enhancement as part of Sony’s vision for “a more flexible and seamless gaming experience,” noting that the feature should arrive in the global rollout after the beta concludes. For anyone juggling remote play sessions on their phone, racing sim setups on PC, and of course traditional couch time on console, it’s a small but delightful quality‑of‑life upgrade.

If you’re one of the lucky few invited to the PS5 beta—invites began rolling out via email on July 24, 2025—you’ll see the new DualSense pairing feature right away, tucked into the Accessories section of the settings menu. Power Saver mode, however, will remain grayed out until its official launch later this year. Sony promises to share a list of supported games and their precise performance impacts “closer to launch,” so keep an eye on PlayStation Blog and official PlayStation social channels for those follow‑up announcements.


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