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AppleAR/VR/MRTechVision ProvisionOS

Apple Vision Pro returns: a good sign for the future?

Apple Vision Pro's return rate is driven by price, discomfort, and unfulfilled expectations - but Apple can leverage this user data.

By
Shubham Sawarkar
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ByShubham Sawarkar
Editor-in-Chief
I’m a tech enthusiast who loves exploring gadgets, trends, and innovations. With certifications in CISCO Routing & Switching and Windows Server Administration, I bring a sharp...
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Feb 22, 2024, 8:23 AM EST
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Apple Vision Pro returns: a good sign for the future?
Photo by DAVID SWANSON/AFP via Getty Images
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Two weeks after its splashy launch, Apple’s new mixed reality headset, Vision Pro, has passed the return deadline – and the returns are rolling in. But rather than spelling disaster, this could actually bode well for the future of Apple’s VR efforts.

When a shiny new device from Apple hits shelves, it’s usually an instant hit. But the $3,499 Vision Pro was always going to be a tougher sell. This first-generation product lacks the familiarity of the iPhone or AirPods. And as Apple’s first foray into mixed reality, it was bound to have some kinks to work out.

So when reports surfaced of high return rates, it seemed like confirmation of a flop. But the reasons behind the returns suggest a more nuanced story.

Apple retail sources tell AppleInsider that most returns happen within the first couple of days. These early rejects tend to come from two groups: those who experience motion sickness or discomfort, and tech reviewers seeking quick content.

“The pukers, the folks that get denied by prescription-filling, that kind of thing. They know real quick,” one source said. The slick white headsets may look cool for YouTube unboxings but aren’t worth keeping just for clicks.

This instant wave of returns isn’t necessarily bad news. It shows customers trust Apple’s no-questions-asked return policy to take a chance on new technology. And their detailed feedback helps Apple identify areas for improvement.

Sources say that each returned headset is accompanied by an in-depth survey. This data will be invaluable as Apple develops its AR/VR ecosystem. The company is playing a long game here.

Beyond launch hype, Vision Pro will need to demonstrate real utility to justify its luxury price tag. Well-heeled early adopters might buy into the novelty, but mass market success will require nailing down core use cases.

Is Vision Pro a breakthrough gaming device like Microsoft’s HoloLens? An immersive video viewer? A 3D design tool? The first iterations hint at the possibilities, but Apple will refine and focus features over time based on user experiences.

Bloomberg’s Mark Gurman reported feedback from one L.A. user who enjoyed Vision Pro but returned it anyway. “I loved it. It was bananas,” he said, but not $3,500 worth of bananas. “If the price had been $1,500 to $2,000, I would have kept it.”

This makes the return seem almost like a vote of confidence. People aren’t giving up on the technology, they are just waiting for Apple to smooth out the kinks.

The Vision Pro is camped out at the bleeding edge of a new product category. Early adopters were bound to encounter glitches and limitations. But Apple has a knack for taking emerging technologies mainstream.

Remember the first iPhone? Gen 1 lacked an App Store or 3G network. And priced at $499 on a two-year contract, it was far from an instant win. But Apple iterated rapidly to make the smartphone indispensable.

Don’t write off VR just because some early testers got motion sick or balked at the price. The feedback flowing in from returns will help Apple iterate on comfort, fit, apps and overall utility.

The Vision Pro marks just the first step into a new reality. If Apple stays focused on practical use cases that bring real value to people’s lives, they could make AR/VR as essential as the iPhone. Two weeks of returns is no cause for panic. For now, it’s still early innings for Apple’s vision of the future.


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