By using this site, you agree to the Privacy Policy and Terms of Use.
Accept

GadgetBond

  • Latest
  • How-to
  • Tech
    • AI
    • Amazon
    • Apple
    • CES
    • Computing
    • Creators
    • Google
    • Meta
    • Microsoft
    • Mobile
    • Samsung
    • Security
    • Xbox
  • Transportation
    • Audi
    • BMW
    • Cadillac
    • E-Bike
    • Ferrari
    • Ford
    • Honda Prelude
    • Lamborghini
    • McLaren W1
    • Mercedes
    • Porsche
    • Rivian
    • Tesla
  • Culture
    • Apple TV
    • Disney
    • Gaming
    • Hulu
    • Marvel
    • HBO Max
    • Netflix
    • Paramount
    • SHOWTIME
    • Star Wars
    • Streaming
Best Deals
Font ResizerAa
GadgetBondGadgetBond
  • Latest
  • Tech
  • AI
  • Deals
  • How-to
  • Apps
  • Mobile
  • Gaming
  • Streaming
  • Transportation
Search
  • Latest
  • Deals
  • How-to
  • Tech
    • Amazon
    • Apple
    • CES
    • Computing
    • Creators
    • Google
    • Meta
    • Microsoft
    • Mobile
    • Samsung
    • Security
    • Xbox
  • AI
    • Anthropic
    • ChatGPT
    • ChatGPT Atlas
    • Gemini AI (formerly Bard)
    • Google DeepMind
    • Grok AI
    • Meta AI
    • Microsoft Copilot
    • OpenAI
    • Perplexity
    • xAI
  • Transportation
    • Audi
    • BMW
    • Cadillac
    • E-Bike
    • Ferrari
    • Ford
    • Honda Prelude
    • Lamborghini
    • McLaren W1
    • Mercedes
    • Porsche
    • Rivian
    • Tesla
  • Culture
    • Apple TV
    • Disney
    • Gaming
    • Hulu
    • Marvel
    • HBO Max
    • Netflix
    • Paramount
    • SHOWTIME
    • Star Wars
    • Streaming
Follow US
AndroidAppleAppsGoogleMobile

Android developers can now build apps with Apple’s Swift

Apple’s Swift programming language now has official Android support through a dedicated workgroup focused on improving development tools and libraries.

By
Shubham Sawarkar
Shubham Sawarkar
ByShubham Sawarkar
Editor-in-Chief
I’m a tech enthusiast who loves exploring gadgets, trends, and innovations. With certifications in CISCO Routing & Switching and Windows Server Administration, I bring a sharp...
Follow:
- Editor-in-Chief
Jun 27, 2025, 1:50 PM EDT
Share
Apple Swift blue tile
Image: Apple
SHARE

Imagine you’re a mobile developer staring down two codebases—one in Swift for iOS, one in Kotlin for Android—juggling hotfixes, feature parity, and UI quirks that make you feel like you’re writing two entirely different apps. Now, picture writing your entire app stack once in Swift and deploying to both iPhones and Android phones with native performance. That dream just got a lot closer to reality.

Late last week, Swift Core Team member Mishal Shah took to the official Swift forums to announce the birth of the Swift Android Workgroup, a dedicated team tasked with making Android an officially supported platform for Apple’s programming language of choice. The move signals Apple’s intention to not only maintain but to accelerate Swift’s reach beyond its traditional Apple ecosystem into Google’s OS territory.

Since Apple open-sourced Swift back in late 2015, the language has steadily grown beyond iOS and macOS. By September 2020, downloadable Swift toolchains for Windows were officially published, complete with compiler, Package Manager, and runtime support. Linux users have enjoyed first-class Swift support for years via distributions like Ubuntu and Fedora. Swift’s supported platforms already include Apple’s operating systems, Linux, Windows—and now Android is on the verge of joining the list. With this new workgroup, Swift’s ambition to be truly “write once, run anywhere” is taking its boldest step yet.

The newly minted Android Workgroup has clearly defined goals laid out on Swift.org. Its charter includes improving and maintaining Swift support in the official distribution—so that developers don’t have to rely on out-of-tree patches—while recommending enhancements to core packages like Foundation and Dispatch to better align with Android idioms. The team will also partner with Swift’s Platform Steering Group to formalize Android support levels (e.g., which versions and architectures are fully supported), and crucially, add robust debugging capabilities for Swift-powered Android apps.

At launch, the Android Workgroup boasts ten members drawn from both Apple’s core team and the wider Swift community. But membership is open: anyone passionate about Swift on Android is invited to join the effort and help steer the project forward. This inclusive approach aims to unify what has long been a somewhat fragmented set of community-driven projects under one official banner.

Beyond the headline support, the team plans to dive deep into the nitty-gritty of making Swift work as a first-class Android citizen. Tasks on the roadmap include:

  • Library enhancements: Tailoring Foundation, Dispatch, and other core libraries for Android’s threading and file-system semantics.
  • Packaging: Streamlining how Swift libraries are packaged into Android archives, minimizing app size and complexity.
  • Debug support: Integrating LLDB-based debugging into Android Studio workflows so breakpoints, watches, and step-through work just as they do on Xcode.

Collectively, these improvements will smooth over the rough edges that previously required hacky workarounds.

Some developers have already been dabbling with tools like Skip, which translates Swift and SwiftUI into Kotlin and Jetpack Compose code in real time. Skip’s Xcode plugin continuously transpiles your Swift to an Android project, yielding fully native UIs and performance on both platforms. With Swift.org’s official backing of Android, these third-party solutions should only get stronger—less time lost debugging toolchain mismatches, more focus on shipping features.

For mobile teams weary of juggling Swift and Kotlin, Apple’s Android Workgroup represents a hopeful signal: a future where Swift truly spans devices, from the desktop to the wrist—and yes, that smartphone in your pocket, regardless of brand. The Android chapter of Swift’s story is just beginning, and in the coming months, we’ll see whether this workgroup can tighten the screws on a seamless, unibody development experience.


Discover more from GadgetBond

Subscribe to get the latest posts sent to your email.

Most Popular

The creative industry’s biggest anti-AI push is officially here

This rugged Android phone boots Linux and Windows 11

The fight over Warner Bros. is now a shareholder revolt

Sony returns to vinyl with two new Bluetooth turntables

Google Search AI now knows you better using Gmail and Photos

Also Read
Nelko P21 Bluetooth label maker

This Bluetooth label maker is 57% off and costs just $17 today

Blue gradient background with eight circular country flags arranged in two rows, representing Estonia, the United Arab Emirates, Greece, Jordan, Slovakia, Kazakhstan, Trinidad and Tobago, and Italy.

National AI classrooms are OpenAI’s next big move

A computer-generated image of a circular object that is defined as the OpenAI logo.

OpenAI thinks nations are sitting on far more AI power than they realize

The image shows the TikTok logo on a black background. The logo consists of a stylized musical note in a combination of cyan, pink, and white colors, creating a 3D effect. Below the musical note, the word "TikTok" is written in bold, white letters with a slight shadow effect. The design is simple yet visually striking, representing the popular social media platform known for short-form videos.

TikTok’s American reset is now official

Promotional graphic for Xbox Developer_Direct 2026 showing four featured games with release windows: Fable (Autumn 2026) by Playground Games, Forza Horizon 6 (May 19, 2026) by Playground Games, Beast of Reincarnation (Summer 2026) by Game Freak, and Kiln (Spring 2026) by Double Fine, arranged around a large “Developer_Direct ’26” title with the Xbox logo on a light grid background.

Everything Xbox showed at Developer_Direct 2026

Promotional artwork for Forza Horizon 6 showing a red sports car drifting on a wet mountain road in Japan, with cherry blossom petals in the air, Mount Fuji and a Tokyo city skyline in the background, a blue off-road SUV following behind, and the Forza Horizon 6 logo in the top right corner.

Forza Horizon 6 confirmed for May with Japan map and 550+ cars

Close-up top-down view of the Marathon Limited Edition DualSense controller on a textured gray surface, highlighting neon green graphic elements, industrial sci-fi markings, blue accent lighting, and Bungie’s Marathon design language.

Marathon gets its own limited edition DualSense controller from Sony

Marathon Collector’s Edition contents displayed, featuring a detailed Thief Runner Shell statue standing on a marshy LED-lit base, surrounded by premium sci-fi packaging, art postcards, an embroidered patch, a WEAVEworm collectible, and lore-themed display boxes.

What’s inside the Marathon Collector’s Edition box

Company Info
  • Homepage
  • Support my work
  • Latest stories
  • Company updates
  • GDB Recommends
  • Daily newsletters
  • About us
  • Contact us
  • Write for us
  • Editorial guidelines
Legal
  • Privacy Policy
  • Cookies Policy
  • Terms & Conditions
  • DMCA
  • Disclaimer
  • Accessibility Policy
  • Security Policy
  • Do Not Sell or Share My Personal Information
Socials
Follow US

Disclosure: We love the products we feature and hope you’ll love them too. If you purchase through a link on our site, we may receive compensation at no additional cost to you. Read our ethics statement. Please note that pricing and availability are subject to change.

Copyright © 2025 GadgetBond. All Rights Reserved. Use of this site constitutes acceptance of our Terms of Use and Privacy Policy | Do Not Sell/Share My Personal Information.