Apple opened its year-end cupboard and pulled out 17 little trophies: the winners of the 2025 App Store Awards, a mix of productivity helpers, shiny games, and apps that quietly changed people’s days. At the top of the stack sits Tiimo, an AI-powered visual planner that Apple crowned iPhone App of the Year — a choice that feels like a reflection of this year’s emphasis on apps that smooth the friction of everyday life rather than just dazzle with novelty.
Apple’s press release makes the case plainly: the editors looked for “exceptional innovation, user experience, and design,” and the winners — which span iPhone, iPad, Mac, Apple Watch, Apple TV, Vision Pro, and Apple Arcade — are meant to show how software can be both useful and delightful. The company also notes that each winning developer will receive a physical App Store Award, a small real-world reward for what is otherwise a digital craft.
Tiimo’s appeal is easy to describe: it turns a chaotic to-do list into a gentle, color-coded timeline with AI features that translate intentions into next steps. For people who find conventional checklists hostile or overwhelming, Tiimo reframes planning as something approachable — not just another productivity app, but a behavioral nudge dressed up in clean design. That’s exactly the kind of human-centered product the App Store editors have been leaning into.
The winners list reads like a snapshot of 2025’s app zeitgeist. On iPad, Detail — an AI-assisted video editor — took the crown; Essayist won for Mac; Explore POV was named Vision Pro App of the Year; Strava took the Apple Watch honor; and HBO Max earned the Apple TV nod. Games were a mix of nostalgia and fresh craft: Pokémon TCG Pocket was iPhone Game of the Year, DREDGE won on iPad, Cyberpunk 2077: Ultimate Edition snagged Mac Game of the Year, Porta Nubi was the Vision Pro pick, and WHAT THE CLASH? was Apple Arcade’s standout. The full roster also includes a Cultural Impact category that honored apps like Art of Fauna, Chants of Sennaar, despelote, Be My Eyes, Focus Friend, and StoryGraph.
Read another way, the list shows how platform diversity matters for developers: Apple is recognizing software that exploits device-specific strengths. Vision Pro winners underline that spatial computing is moving from demos to distinct experiences; the Apple Watch and Apple TV selections remind us that good app design still adapts to tiny screens and living-room behaviors; and Mac and iPad winners show that those platforms are fertile ground for creative, professional, or deeply immersive software.
One through-line tech writers have been pointing out is AI — not as a flashy buzzword here, but as a practical layer that improved usability in a lot of the winners. From Detail’s AI-assisted editing to Tiimo’s planning smarts, editors and analysts see 2025’s winners as a year in which generative and assistive AI quietly moved into mainstream utility. That’s a trend Apple’s list reflects, even as the company continues to reward great UX, thoughtful design, and accessibility.
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There’s also an interesting cultural signal in the games Apple chose. The inclusion of Pokémon TCG Pocket and big-name ports like Cyberpunk 2077 on the Mac suggests Apple’s storefront is comfortable celebrating both mobile-native hits and larger console-style games that have found new life on Apple platforms. For indie creators, the recognition of titles like DREDGE and WHAT THE CLASH? is a reminder that the App Store still has room for smaller teams that bring distinctive voices and design-first gameplay.
For developers — especially smaller studios — an App Store Award can be more than a trophy. It’s a marketing accelerant and a credibility signal that often translates into discoverability and downloads, and in an ecosystem crowded with alternatives, that spotlight can tilt a product’s trajectory. Apple’s editors have long used these awards to shape narratives about what “good” app design looks like; this year’s picks emphasize calm, humane tools and immersive experiences over gimmickry.
Tim Cook’s comment in Apple’s announcement underlined that sentiment: the winners “represent the creativity and excellence that define the App Store,” he said, and they show “the meaningful impact that world-class apps and games have on people everywhere.” That’s shorthand for the kind of apps Apple thinks matter in 2025 — tools that help, entertain, and, in some cases, foster empathy.
Consider this list a curated shortcut to apps worth trying — especially if you’re curious about AI-powered helpers or Vision Pro experiences. If you’re a developer, the awards are a reminder of what the App Store privileges right now — great UX, platform-aware thinking, and clear real-world impact. Either way, the 2025 winners map a year in which subtle, helpful engineering and strong design won the day.
Below is the complete list of winners as Apple published it:
- Tiimo (iPhone App of the Year)
- Detail (iPad App of the Year)
- Essayist (Mac App of the Year)
- Explore POV (Apple Vision Pro App of the Year)
- Strava (Apple Watch App of the Year)
- HBO Max (Apple TV App of the Year)
- Pokémon TCG Pocket (iPhone Game of the Year)
- DREDGE (iPad Game of the Year)
- Cyberpunk 2077: Ultimate Edition (Mac Game of the Year)
- Porta Nubi (Apple Vision Pro Game of the Year)
- WHAT THE CLASH? (Apple Arcade Game of the Year)
- Cultural Impact winners:
- Art of Fauna
- Chants of Sennaar
- despelote
- Be My Eyes
- Focus Friend
- StoryGraph
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