In the spring of 2025, 8BitDo quietly positioned itself at the top of the boutique controller market with the unveiling of its Ultimate 2 Wireless Controller—a sleek, pro‑grade gamepad designed to rival the best from Xbox and Sony. At launch, die‑hard enthusiasts cheered its Hall Effect triggers, TMR joysticks engineered to banish stick‑drift, programmable back‑buttons and RGB “fire rings” around the sticks. But there was one glaring omission: Apple gear. Until now, iPhones, iPads and Macs remained off‑limits.
Last week, that changed. In a brief post on X, 8BitDo’s official account confirmed that the Ultimate 2 Wireless Controller has earned “official support by Apple”—meaning that, as of July 2025, you can pair it with devices running iOS, iPadOS, macOS, tvOS and the brand‑new visionOS without hacks or third‑party adapters.
“The 8BitDo Ultimate 2 Wireless Controller is now officially supported by Apple. Grab yours before the discount ends,” the post read.
The modern gamer is platform‑agnostic: you might sprint through a sprint‑and‑loot shooter on your iPhone en route to work, switch to your iPad at the coffee shop, then settle in on a MacBook with a cocktail at sunset. Controllers like 8BitDo’s Ultimate 2, with its ultra‑low latency 2.4 GHz mode and wired‑USB option for Windows, long catered to PC and Android crowds. But Apple’s ecosystem—now embracing both mobile and its own silicon‑powered Mac lineup—represents a colossal installed base that craves first‑class controller support.
For 8BitDo, which has built its reputation on community‑driven firmware updates and cross‑platform flexibility, this isn’t just a sales bump. It’s a strategic stamp of approval from one of the world’s most closed hardware ecosystems.
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