Volkswagen is doing something a lot of carmakers are too proud to admit they should: it is quietly walking back its touch‑everything era and putting real, physical buttons back where drivers actually want them. The poster child for this course correction is the all‑new ID. Polo EV, a small electric hatch that doubles as a big apology for years of slider‑hell and haptic‑only steering wheels.
Open the door of the ID. Polo and the first impression is that someone in Wolfsburg has been reading comment sections, owner forums, and maybe a lawsuit or two. The cockpit is laid out in a clean horizontal line: a 10.25‑inch digital instrument cluster directly in front of the driver and an almost 13‑inch infotainment screen in the centre, both crisp and high‑resolution but crucially framed by actual hardware you can feel without taking your eyes off the road. Gone are the infamous, unlit touch sliders for volume and climate; in their place sits a neat row of dedicated keys for heating, air conditioning and hazard lights, plus a knurled rotary dial that handles volume and lets you skip tracks or radio stations.
Volkswagen is unusually candid about why this car exists in the form it does: the brand describes the new cockpit as “consistently customer‑focused,” explicitly shaped by user feedback and set to roll out across future ID‑branded models. Translated from PR into plain English, customers hated the old setup—particularly the capacitive steering‑wheel pads and fussy sliders in cars like the ID.3 and Golf Mk8—so much that it became a running joke in reviews and a genuine headache in everyday use. When you start to see things like a class‑action suit in the US alleging that overly sensitive touch buttons on VW steering wheels can accidentally trigger systems such as adaptive cruise control, the “back to buttons” pivot suddenly looks less like nostalgia and more like basic risk management.
Inside the ID. Polo, you can sense the design team over‑correcting in the best possible way. The steering wheel itself has been reworked into a squarish unit with grouped hard keys for high‑priority functions—cruise control, driver‑assist toggles, audio controls—each separated and shaped so you can tell them apart by feel. Under your right hand on the centre tunnel sits that rotary audio controller, placed between the smartphone tray and the cupholders, and it behaves exactly like your brain expects: twist to adjust volume, push or flick to change track or station. Even basic annoyances get addressed: you again have four individual window switches instead of the cost‑cut, mode‑switch approach that forced drivers to “toggle” between front and rear windows through touch‑sensitive controls.
Volkswagen’s designers talk about the ID. Polo is “an affordable friend for everyday life,” which sounds like brochure fluff until you look at how the materials and interactions have been set up. The upper dash and door cards use fabric‑covered surfaces with a warmer feel than the hard plastics that drew criticism in earlier ID cabins, and most touch points—stalks, knobs, handles, buttons—aim for what VW calls “premium haptics,” meaning they have deliberate resistance and clear feedback instead of that vague, glass‑on‑glass sensation. It is still very much a digital car—everything sits under that dual‑screen canopy—but the way you talk to it is more old‑school: press, turn, click, rather than swipe and hope.
Interestingly, VW does not abandon the fun side of digital UX; it just chooses its moments. Hidden behind the serious‑looking cluster is what the design team calls “retro display,” a playful mode that, with a single button press on the steering wheel or through the infotainment menu, flips the digital instruments into graphics inspired by 1980s Golf dials and cassette‑era visuals. It is the kind of feature that acknowledges how much of car culture now lives in nostalgia—people grew up in Mk2s and Mk3s with knurled knobs and chunky rocker switches, and the ID. Polo leans into that memory while still driving like a modern EV.
Underneath the nostalgia, there is a very current software story. The ID. Polo ushers in a new software generation for Volkswagen’s EVs, bringing features like one‑pedal driving, upgraded parking assistants and a third‑generation Travel Assist that can recognise red traffic lights and stop signs. The trick here is that the clever stuff lives in code, but it is surfaced through tangible controls: driver‑assist modes have physical access points, major functions aren’t buried three menus deep, and the brand’s interactive ID.Light strip now runs not just along the base of the windscreen but into the front doors, giving you a peripheral colour cue for navigation, warnings and charging status.
Context matters because Volkswagen isn’t making this shift in a vacuum. Over the past decade, Tesla’s screen‑first minimalism pushed the industry towards touch panels, flush “piano black” surfaces and software‑defined everything; carmakers rushed to out‑tablet each other, and tactile buttons were seen as old‑fashioned or cluttered. Then reality set in: trying to adjust cabin temperature or volume via a slippery slider on a bumpy road, or hunting for a buried menu while doing motorway speeds, turned out to be more annoying—and potentially more distracting—than anyone wanted to admit. Owners started voting with their wallets and their voices: surveys, reviews and forum posts consistently pointed to physical controls as a basic expectation for comfort and safety, not a retro indulgence.
The ID. Polo feels like Volkswagen finally saying the quiet part out loud: touch is great when it shortens a task, terrible when it turns muscle‑memory actions into UI puzzles. Volume, climate, window switches, core driver‑assist toggles—those are things people want to jab without thinking. Meanwhile, navigation setups, app management, charging planning and over‑the‑air feature packs can live quite happily on a big, responsive touchscreen, which the ID. Polo still has in spades. This isn’t anti‑tech; it is tech growing up a little.
For Volkswagen, there is also brand rehab at stake. The ID‑family’s early years were defined as much by UX complaints as by range figures or charging speeds, and the Golf Mk8’s climate controls in particular became shorthand for “engineers who don’t drive their own cars.” With the ID. Polo, the company is signalling a course correction: future ID models will adopt this cockpit philosophy, meaning more physical buttons, clearer menu structures and a consistent “VW logic” across the line‑up instead of every new model trying a fresh experiment on your thumbs.
The car itself is still a near‑production concept as shown, and Volkswagen is careful to note that the ID. Polo is “not yet available for sale,” but the design language and interface decisions are framed as a template for the brand’s electric future rather than a one‑off. European launch is planned for later this year at a price point aimed squarely at the supermini segment, but the cockpit story is already bigger than the badge on the boot. If you are tired of being beta‑tested by your own car, the ID. Polo’s button‑heavy dashboard reads like a promise: the age of touch for touch’s sake is over, and the click of a well‑made switch might just be the new luxury.
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